I had a dream last night that I watched a secret Stanley Kubrick film that hadn't been released yet and had just been newly discovered. It was disturbing, provocative, and weirdly humorous. In other words, awesome. I felt so sad to wake up and realize it was only a dream. It made me think of Neil Gaiman's Sandman and the library of books that writers had only dreamt about but never actually written. It would be awesome if there was a film archive from the dreams of films that directors never got to make. What about a vault of games from sequels that were only designed in dreams? Here's some of the more obscure RPGs (and action RPGs) I loved that I wish had sequels.
3D Dot Game Heroes: Killing enemies was never so satisfying as using a sword the size of the screen. The development studio behind the toughest videogame in the universe, Dark Souls, paid tribute to Zelda and created a polygonal Hyrule called Dotnia. Even though the retro nostalgia imbuing the game made it feel familiar, From Software injected fresh gameplay elements, particularly with the combat, that made it feel like a distinct retelling of the Heroes Journey, albeit without green tunics and the Master Sword. A sequel branching out with more of its own identity would be as striking as one of those gigantic blades sweeping enemies into oblivion.