The world of Disney Infinity 3.0 is enormous. It encomapsses more well-known franchises than just about any series in the history of gaming. As I mentioned in my review of the launch sets and figures, the game has improved upon just about every aspect of the previous titles. Let’s talk about how Rise of the Empire stacks up.

Before we even get into the actual gameplay involved in this newest Infinity playset we have to talk about the figures. They’re phenomenal. There are five characters that launch with the Rise Against the Empire set, three individuals and two that come with the play set piece. Since this is a playset based on classic Star Wars adventures we’re dealing with Luke, Leia, Han, Chewbacca, and dear ol’ dad himself (Darth Vader). Each looks fantastic as a stylized statue.

Advertisement

Heck, even if I didn’t play Disney Infinity I would consider picking these five up for display purposes. It should also be noted that many of the previous Star Wars figures work within the game, though they do have to be unlocked.

But looks aren’t everything, especially when it comes to the toys-to-life genre. The main gameplay is a rushed version of the original trilogy’s main events. Well, most of them. There are obviously other stray aspects woven in to give the game some paddling and a more kid friendly appeal. If you don’t remember the part of A New Hope where Luke collects womp rats and throws them in the trash at the behest of a barkeeper, well... that’s the kind of side quests you’ll run into. While silly, they’re also a great nod to the smaller details of the Star Wars world.

Advertisement

Combat is something that Infinity 3.0 does well (as I mentioned in my review) and there’s not change in that here. Each character has a move-set and abilities that make brawling with baddies and bosses a fun experience. Moves and abilities can be upgraded through a skill tree, and well some seem a bit tacked on, they certainly make the game more enjoyable. There’s nothing quite as satisfying as a well placed lightsaber combo.

During the game’s main campaign you’ll find yourself in various locations throughout the galaxy, including Tatooine, Hoth and Forest Moon of Endor. Each is represented with appropriate settings and side characters. While the streets of New York felt a bit empty in last year’s Marvel outing, the sparsely populated outposts and wastelands seem just right. The re-scored soundtrack also adds a nice touch to a game that is already overflowing with nostalgia.

Possibly my favorite part of my time rising against the empire came when I was behind the wheel of a well-known Star Wars vehicle. Unlike previous iterations of Infinity, 3.0 puts you in some on-the-rails flying situations (a la Star Fox) and I’m happy to report there is more of that in this expansion. Flying through space is a blast. Sometimes literally, if you know what I mean.

In the end, Rise Against the Empire stands as one of my favorite playsets in the growing Disney Infinity library. It stays true enough to it’s source material and characters to make any Star Wars fanatic happy, while mixing in the goofy Infinity charm that I’ve grown to love.

You’re reading TAY, Kotaku’s community-run blog. TAY is written by and for Kotaku readers like you. We write about games, art, culture and everything in between. Want to write with us? Check out our tutorial here and join in.

Follow Ben on Twitter @SuperBentendo, you must.