Nintendo’s Switch tour made a stop in South East Washington D.C. and I made a point of heading down to the event and try out the soon-to-be-released console myself. I made my time reservations, stood in line after drinking about four mimosas at brunch, and made my way into the venue along with about a hundred other curious gamers and fans. We were treated to a slue of older/announced titles alongside Nintendo’s own big name releases. I made my way to as many stations as I could, asking questions and not getting much useful info. What didn’t I learn?

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  • I didn’t learn whether I’d be able to buy a second switch dock. I might be a spoiled gamer, but I’d like to be able to take my switch from my room to living room and back. Or to my parents house without committing to portable mode the entire time.
  • I didn’t find out whether or not the Switch is able to connect to wireless headphones. I don’t have a pair of wired ones anymore and hearing the soundtracks in games like Zelda and Splatoon would be nice with fancy headphones.
  • Speaking of Splatoon, I constantly #Carried my team to victory in Splatoon 2 (even without my Aerospray and about a year of not playing). Splatoon 2 had just as much character as the original, but you can really feel where Nintendo is going with competitive play here.
  • I didn’t learn whether or not Zelda will have more than one save file. I’m assuming so (it’s been that way from the start), but since the Switch seems like such a personal system, I got paranoid. Blame the guy I’m seeing right now. He threatened to overwrite it.
  • Nintendo did (does?) a great job of representing a diverse population of gamers. I know that not all the representatives at events are gamers like us, but having people from a variety of backgrounds and races made the event feel more inclusive and welcoming.
  • Snipperclips is a sleeper hit, and not just with me. The gameplay was intruiging and, thanks to always having two joy-cons, forced co-op fun. I’m just afraid that people will be so distracted by big titles that small interesting games like these will be shuffled to the bottom of the pile.
  • The Pro Controller felt really good. I really liked the Wii U Pro Controller, and the Switch one is the same but with a little heft to it. The joy-cons are small. Sturdy. But small. And how you hold them in your hand made pushing the trigger buttons a tad awkward. Also the SL and SR buttons... seemed a bit weird when holding them like motion controls, like in ARMS.
  • ARMS is super interesting but a bit unwieldy. Fans of traditional controls stay away.
  • I loved Fast Race NEO from the Wii U eShop. I’m glad we’re seeing an expanded (and somehow even prettier) version coming to Switch.
  • 1-2 Switch was a thing. Casually overheard: “So is it included on the system” “No you have to buy that game seperately” “Oh that’s dumb, who would buy that”

I’ve already pre-ordered my Switch and I think the crowd at this event has done the same. I don’t know what Nintendo was trying to show with events taking place across the country (and around the globe). Maybe to show confidence? The games available were solid, but aren’t as new feeling (ambiguous, I know) as I’d have liked. Aside from that it was well organized, well attended, and, most importantly, fun.


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JpSr388 is a casual(ish) gaymer, hardcore Nintendo fan, designer & writer. He writes about what he cares about, and is always good for some opinions. Keep on the lookout for more editorial, QuickDraws, Hot Takes and reviews here.