Here we are, less than a week away from the release of not only the Nintendo Switch, but also the latest installment in the Zelda series, Breath of the Wild. This game is probably one of the most anticipated titles in recent memory so you better believe that I and many others are just dying to get our hands on the game and experience all that it has to offer. Well, some people managed to get their hands on the game early, and there are spoilers everywhere.

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Now let me get this off my chest right way: I always spoil games for myself. I always want to know everything there is to know about my favorite games, so the minute spoilers come out for a game I’m anticipating I dive in head first and soak it all in. I can’t really remember the last time I didn’t spoil a game for myself. It doesn’t dampen my excitement for the game(Well, except for Halo 5.), if anything it makes me anticipate getting to experience it myself more and more because watching it on your computer is different from actually earning those cutscenes and bits of story yourself. But I’ve come to view Breath of the Wild differently than many other games and therein lies my problem.

Like I said, spoilers are everywhere, and rest assurred I know nothing and can’t spoil anything for all of you. However, in the lead up to launch the trailers have actually been sort of vague about what exactly is happening in the game other than some general details. The developers have made it a point to throw a shroud of mystery over the story of the game and refuse to budge on details. Everything we know has either been told to us by the developers, by the trailers, or we’ve had to infer it on our own if we wanted details, but no matter how much speculation gets thrown out there it feels like we know nothing. And that is why I’m trying to resist diving into the spoilers for once. There’s this sense of grand adventure and mysteries waiting to be solved, and I feel like spoiling myself, for once, would be the worst possible decision that I could ever make because suddenly that shroud of mystery would dispel and the game would be laid bare in front of me, ruining a big part of what has drawn me to this game for the better part of a year.

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I feel like the mystery is one of the key ingredients that the developers use to get you to explore this vast world. The sense that you might discover something should you climb that peak, enter that ruin, traverse this dangerous land, confront this group of enemies, every action you take has a motivation behind it. The motivation of unprecedented discovery. If you already know everything, what reason do you have to explore? And that is where I have found myself. The urge to spoil the game for myself is great, but I feel that so much would be lost if I did and thus I refrain from doing so. It’s going to be a long three days, but at the end of it, the fourth day, Friday, I will finally be able to discover everything for myself.