The Pikmin series is one of those low-key Nintendo franchises that’s often requested by fans, but hasn’t seen many releases since its initial induction. It doesn’t quite have the pull of series like Zelda or Pokemon, but the games are well loved by players and critics alike for their gorgeous environments and…
It’s no secret that Nintendo has a reputation for milking their most popular franchises. For every new venture, players are force-fed a dozen Mario spin-offs. Which is why it was so refreshing to see the original Splatoon, for Wii U, succeed despite the systems less than stellar sales. And while the Wii U is all but…
When Nintendo announced Fire Emblem Echoes, I was delightfully surprised to see that the West would finally be able to experience a supposed classic of the series for the first time. It is clear that Nintendo put a lot of effort into balancing both staying true to the original game, and touching up some elements to…
The Nintendo faithful are no stranger to remakes and rereleases. The Wii U and 3DS have seen their fair share of updated classics in recent years, but most of those title were in desperate need of a face lift. Mario Kart 8 Deluxe isn’t a big leap from it’s 2014 source material, but it’s certainly the definitive…
Many have compared Mr. Shifty to another top-down action game that goes by the name of Hotline Miami. Let me be blunt right off the bat: Mr. Shifty is no Hotline Miami.
Breath of the Wild may be over a month old but it’s still fresh in our minds, and will likely remain a unique experience in the Zelda-verse in the years to come.
The Switch’s first rhythm title is also its first “handheld only” offering. While VOEZ features a vast library of songs and sleek presentation, it comes with a hefty entrance fee.
Can something move forward by looking backwards? That is the question at the heart of Tales of Berseria. Following in the footsteps of the less than well-received Tales of Zestiria and Tales of Xillia 2, the Tales series was in a strange place. While still relatively popular with the fans, the series felt like it…
In Snipperclips: Cut it out, together!, the urge to cut your friends out of malice—and not for actual problem solving help—is strong. It makes the gaming experience just as frustrating as it is fun. But best of all, under that playful bit of co-op devilry is a very smart game.
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The words “Final Fantasy” invokes many different feelings in many different people, ranging from happiness to disappointment and everything in between. However, it is this emotional attachment with the series that makes a mainline release of Final Fantasy so special. Which is why with nearly a decade of development…
The original Watch Dogs met with a fair deal of negative response from gamers and critics alike. While I greatly enjoyed it, I was in the minority. Ubisoft listened to both the complaints and the praise Watch Dogs received. Watch Dogs 2 isn’t just going to please fans of the original; it’s going to please everyone.
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World of Final Fantasy has been one of the few games this year that I have been waiting to play and it did not disappoint. Since the days of Squaresoft I have not been happier with an IP from Square Enix.
The first Dragon Ball Xenoverse was a fun new take on the classic super fighting series. Xenoverse 2 aims to expand on that by adding more characters, stages, transformations and a new story that has you retracing the series’ historical fights. It mostly succeeds, but adds some new frustrations along the way.
Few games have gone so far to appeal to every demographic, while providing a through-and-through fantastic experience like Owlboy has. Owlboy might be one of the best video games I’ve played in my entire life.
Mafia 3 provides a complex and enthralling narrative buried 6 feet deep by a mountain of repetitive, uninspired gameplay.
Rean Schwarzer and Class VII spend a lot of time in Trails of Cold Steel II waxing poetic about friendship and diversity affecting change on a country embroiled in a civil war. It’s an idealistic naivete that seems plausible—until Lieutenant General Craig undercuts hope with words echoing a harsh dose of reality.
I’ve never felt so conflicted about a game I enjoyed this much.
In early June, a game called WASTED: A Post-Apocalyptic Pub Crawler released on Steam. Wasted received mostly positive reviews but with one glaring complaint from players and critics: the game was too damn hard. No one could finish the first level because of the perma-death system.