Rean Schwarzer and Class VII spend a lot of time in Trails of Cold Steel II waxing poetic about friendship and diversity affecting change on a country embroiled in a civil war. It’s an idealistic naivete that seems plausible—until Lieutenant General Craig undercuts hope with words echoing a harsh dose of reality.
Nihon Falcom’s The Legend of Heroes: Cold Steel II story picks up a month after its predecessor ended. In that ending, all hell broke loose, and the game became something of a different beast. ‘Bizarre’ may be a good word to describe what happened. It began as a journey of discovering youth and self, and an astute observation of strained class divides as the underlying problems within a military-heavy Empire. By its end, it transformed into a JRPG with mechas. Giant, ass-kicking mechas.