I used to be terrified of video games. I loved them, but they scared me at the same time. And I mean seriously scared me, on a few occasions to the point of not wanting to go to sleep. Of course, back then I was little, and I was awfully squeamish when I was little. I could easily rattle off a long list of groundless fears like thunderstorms and mushrooms and Medusa and whatnot.
But the scariest of all was the videogame, the little interactive torture chamber inside the television set, where you could die in a million ways, in lovingly animated and agonizing scenes of pain, where you could wander down ominous hallways waiting to be preyed upon by unrecognizable low-res monstrosities and the occasional creepy glitch or worse, the detailed Game Over screen (You know how those can be sometimes.) My parents would tell me they were "just images" but I couldn't care less, and try as they might, they could never find a clear way to calm me down. Well, here's an idea nobody was thinking of at the time: more video games. That is, better, cuter video games. To be concise, therapeutic gaming.