I'm really feeling it!

And for my final act...

I will bow out as gracefully as a swan. Or a “pen” for extra scientific accuracy.

I’m not kidding, apparently male swans are called “cobs,” while female swans are “pens.” Go look it up! I’ll wait.


This post is going to be far more unstructured than usual (and the usual isn’t always that structured anyway), simply because for my final article I wanted to write about the ideas that I had but never wrote down or published for one reason or another.

Then I read Dr. NerdLove’s biweekly article on the main page this week, specifically that first e-mail, and woo boy, that one hit hard.

I’ve written before that I wasn’t the most...admirable...person in years past and that for the last few years, I’ve been trying to change to become a better person (for the record, no I did not idolize Tyler Dreden, Scott Pilgrim or Patrick Batemen. For one, they’re jerks, two they’re horrible people [ok Pilgrim works on redeeming himself by the end] and three, just no). However, a big part of changing was also deciding to pursue a different career path than what I was previously entrenched in.


Some of you may know that I’m returning to school in September (Canada’s school system starts in the fall, sorry Americans!). I’ll be blunt: a part of me is terrified. Being an older student, I’m pretty nervous about being surrounded by people way younger than me, plus there’s the whole “spend another big chunk of time and money for education” thing - something I’ve already done before.

Nevertheless, my last career wasn’t personally fulfilling, and while I appreciate the need to put food on the table (trust me), I’m fortunate enough to be able to take another chance at things.


I guess what I’m saying is, for anyone who’s ever been afraid of change, or feel like you have no self-worth, that you’re just a waste of space that contributes nothing to life...

It’s never too late to change. Change is hard. It is terrifying. It’s a huge blow to the ego and takes a lot of work, time, and money (depending on what you want to do) to make happen, but it’s worth it. Do it for yourself, your loved ones, and for the rest of the people around you.

Alright, onto the unfinished topics.

The Drask was a toughie.
Image: Dauntless official website

Dauntless open beta preview - wow, ok. So this was way back in May when the open beta started and I gave it a whirl. The game’s pretty fun, but also severely lacking compared to Monster Hunter (and its ilk). Limited weapon choices, limited appearance choices, empty worlds, the game just didn’t click with me. I stopped playing the game sometime at the beginning of June, just when SixTAY started, but I never got around to writing about it.

Love in Video Games - I wanted to take a stab at looking at how romance in video games is handled, sometimes poorly, sometimes well, and sometimes hilariously (e.g. that scene in chapter 8 of Xenoblade Chronicles... “and all you guys!”). Unfortunately it never materialized...


On being a fanboy/girl - this was meant to discuss what it means to be a fan of something, why some people will defend things and shut out criticisms, and how the ideal is to accept that your “thing” isn’t perfect, it has flaws, and that’s ok. Then later cdax wrote about the fervent opposition towards criticisms of Octopath Traveler, which covered some of the same ground, so I didn’t want to retread it.


Shin Megami Tensei: Liberation -Raitzeno wrote about it far better than I ever could.


When the end credits aren’t really the end - I thought of this topic quite recently actually, during my long road trip! Unfortunately instead of spending time in the car writing it while someone drove, I ended up driving instead. That’s how the fortune cookie article came about. The content was to discuss how post-game content sometimes means that the initial end credit sequence doesn’t actually mean the end of the game. Games included Grand Theft Auto: Vice City, Metal Gear Solid V, Mass Effect 2, Octopath Traveler, and jokingly include Mass Effect 3: Citadel as an “afterlife head canon” scenario.

My rules for purchasing - I’ll admit, I also contemplated writing about my own collection like a couple of other SixTAYers. I even took pictures before my road trip. Then the idea turned into my own criteria for what I spend my money on, and how that affects my purchases (e.g. no doubles, including video game remasters!). Never did write about it though.


Knowing when to quit in video games - ok this one requires a bit of explanation. An early TAY article wrote about spending time on things that mean something for yourself, not out of obligation. I wanted to continue the topic by extending it to when a person decides to quit playing a certain video game, whether it’s too hard or just not enjoyable. Then I also went the step further to talk about quitting things...in real life. While the article never went into personal details, I could see that it was far too negative and too sensitive a topic to discuss, especially as I’m not a trained counselor. Despite being properly referenced and fitted with images, the article got permanently shelved.

Relatable/likable protagonists are boring - the article I wanted to write for a month, started it, put it down, continued it, and put it down, continued on the road trip, but couldn’t quite finish it. I’ll probably revisit it and fix it up one day down the line because I really like the topic: that the protagonists we find relatable or likable aren’t conducive to personal growth of the player. Unfortunately, it’s very much an uphill battle to write and requires a lot more finesse than what I could do at the time. One day though...


And those are the topics that I still have shelved in the back of my mind (or recesses of the draft folder). Why the Evangelion header image though? Because 3.0+1.0 has a release date of 2020, I am hyped and can’t stop listening to Evangelion’s next preview song (with lyrics added in 3.33).

To be fair, the lyrics are also quite relevant to our current situation with SixTAY Days being over.

This time is like no other for us in living memory

(Long may it last.)

Breathe the air, take in the feeling of peace and harmony!

Freedom can fly, close to the sky

Now we can shine, Peace in time, we’ve never had it so good!

Source: Evangelion wikia

We’ve done it folks, we made it through Picky’s gauntlet of hell the SixTAY Days Challenge! Whether you wrote 60 articles or less than that, it’s still an accomplishment! Congratulations to us all!

From the (infamous?) congratulations scene in Evangelion.
Image: Congratulations!


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