Welcome to Backlogged Reviews, where I give quick reviews on games I’ve been scratching off the backlog.
Apotheon is a short a but great game taking place in Ancient Greece. you are Nikandros, a man trying to save his people from the Gods. It follows a very Metroidvania style of gameplay with power-ups, different weapons, and branching zones.
The flow of the game is pretty good, you can move one from zone to the other with no hassle. The combat system is done in a way that a lot of different styles of fighting is possible. However, some fights make it clear that you have to use a certain style, i.e. ranged or melee in order to succeed.
The art style is very eye-catching. Using the style similar to the pottery and mural art of the time, it stands out in the crowd. They also use a lot of excerpts from Greek lore like the Illiad and The Odyssey, to assist in story and also as hints.
If you find it on sale, I’d recommend picking it up. It’s available on Steam, PS4, and iOS.
I don’t know what I can say about this game, that already hasn’t been said. One of the great point and clicks from the golden age of Lucasarts in the 90's. Double Fine was kind of enough to remaster it for newer systems.
You take control of 3 teens, Bernard, Hoagie and Laverne as you try and stop the evil Purple Tentacle from taking over the world. Seperated at the beginning in different ages, you must work together to prevent the rise of evil. This mostly accomplished by screwing with the founding fathers, pushing an old lady down the stairs and dressing up a mummy.
The most comedic game of it’s time, DotT really pushes the use of humor in its puzzles. The updated art makes the game look fresh and the animations are still great to watch.
If you are into puzzles and want a good laugh, I’d say pick it up. It’s currently available on PS4/Vita(crossbuy), PC and iOS.
A game based on the novel of the same name by Christopher Brookmyre, is an FPS that takes us through time. You play as Athena, a gamer stuck in the virtual world of her favourite game as a child, Starfire. As you progress through the story, you make your way through several other games.
Bedlam is a fast paced FPS, you are always on the move for the most part. There is a big selection of weapons at your disposal but since the game is constantly changing settings, ammo might be scarce. The enemies are also varied from alien soldiers, to WW2 Nazi’s to zombies, to Pac-Man like entities. The game does a good job in using nostalgia for older games to create a likable experience.
One of my favourite parts of the game is a Pac-Man style maze where you need to go around and collect the pellets. Once the pellets are all collected, you can leave. At the same time you are being chased by a giant skull which can be stopped for a short time by shooting at it. After some time I decided to look up...where there was an entire map of the maze with the remaining pellets shown. Man, did I feel embarrassed by that.
My one complaint is that some areas of the game didn’t have an area where you could take a breather. The WW2 style zone in particular had the issue of not enough ammo/health to deal with all the enemies that seemed to constantly spawn. So, I just rushed the objectives and hightailed it to the exit
Overall, it’s a fun FPS with an interesting story and gameplay. It’s currently available on PS4, PC and Xbox One.
CounterSpy™ is a side-scrolling stealth shooter, that takes place during the Cold War. As an agent of C.O.U.N.T.E.R., you must prevent the Socialists and Imperialists fighting to blow up the moon.
The stealth aspects are pretty cut and dry. Don’t be seen and you’re fine. Cover can be used to hide, and you can slow-walk to sneak. I think what ruins the stealth aspect of the game though is the “formulas”. As you progress through the levels, you can collect these formulas to augment your agent. These range from increased damage resistance to quiet running, and cameras being less effective.
One of the main mechanics of the game is DEFCON levels. The higher the level, the more dangerous it is to go to that country. In order to lower said DEFCON, you must force an officer to surrender, or you can just cheese the system using the formulas.
The game is still fun, although it is very short. I played it on my Vita, and the overall game took no more than 2 hours+. I was also expecting a twist that never happened and I think would have made the game longer and possibly better.
Those were just some of the games I’ve managed to knock off the backlog. I’ve got plenty more to go, so expect more of these in the months to come.
You’re reading TAY, Kotaku’s community-run blog. TAY is written by and for Kotaku readers like you. We write about games, art, culture and everything in between. Want to write with us? Check out our tutorial here and join in. Follow us on Twitter@KoTAYku and Like Us on Facebook.
AlmightyDuke is an average gamer from the Great White North. When he’s not grinding the backlog or binging Netflix, he’s sharing the good vibes and good laughs. Follow him here, @AlmightyDuke_NL .