I know, I know, it's not February anymore.
How did you do? Did you finish your games? I sure did... eventually. Long story short, I had a bunch of stuff come up and I lost a bunch of time in the middle of February. So, I re-added the time back and still beat the four games within my new timeline.
So, this time around, I initially picked the following four games:
- The Bureau: XCOM Declassified
- Tomb Raider (2013)
What wound up happening was that I just couldn't get into Dishonored, no matter how hard I tried. I wound up replacing Dishonored with some games from my childhood, opting for two games in that slot as I had already beaten them already: The Legend of Zelda: Majora's Mask 3D and Metroid Prime.
So, down to business, shall we?
What I expected: A slightly harder Mass Effect that would have a largely forgettable plot.
What I encountered: As I stated in my writeup (but in greater detail), a massively harder Mass Effect-style game, forcing me to difficulty down in the game's second mission in order to not frustrate myself. The plot was a lot better than I thought it was going to be. I mean, yes, you're playing as a no-nonsense guy that doesn't play by the rules, but gets the job done; but there's a really great plot twist right before the game's final mission that puts a spin on the player/protagonist relationship.
It was a fun escape, and it might eventually be the reason I give XCOM: Enemy Unknown a proper shot in the future.
What I expected: A short-ish jaunt with a quirky narration and great action.
What I encountered: A fairly lengthy (for an indie title) action game with an impactful story that explored themes of racism, war, and letting go.
I had a lot of fun with Bastion. As mentioned in my writeup, It was one of the few games where I actually noticed the soundtrack (music is usually secondary to me in games).
What I expected: A fun stealth adventure.
What I experienced: A solid stealth experience that absolutely failed to draw me in.
I had reached the mission where you have to deal with the twins in the brothel before I accepted that I just wasn't enjoying the game. I recognize the game has a very solid set of stealth mechanics, but it wasn't what I wanted to play at the time. Once I've written a review for Hotline Miami 2, I may go back to this title and take it slowly, at the rate it deserves to be played at.
I wrote a retrospective on my experiences of the two games, as both games were major games played in my childhood. Both games have aged remarkably well, and are still excellent games by any standard. I highly recommend that you give one or both games a shot.
What I expected: A Far Cry 3-esque game, with plenty of tombs to raid.
What I experienced: An Uncharted-esque game, with very few tombs to raid.
Like I wrote, the plot for the game is very predictable, but it's just zany enough for me to love it to pieces.
I had a great time this past February. I experienced some great, fun games; games that I normally wouldn't have set time aside for. I'm looking forward to next February already. Are you?