Hello all! Last week, I wrote about a go-anywhere-do-anything game that meant quite a bit to me.
Today’s game is basically the opposite—it’s linear, loud, and mostly involves you shooting dudes while surfing on the top of a car.
Pursuit Force was a game for PSP, developed by the now-defunct Bigbig Studios. It’s a zany game where you play as an agent of the Pursuit Force, an elite faction of the police whose specialty seems to be jumping on cars. Also, there’s a helicopter pilot who helps you out, and a stereotypical angry police chief.
That’s really the whole plot. It’s not The Last of Us, and it’s really not supposed to be. The whole focus here is on the gameplay. Each mission tasks you with chasing down members of various criminal gangs who are usually driving to/away from wherever. You stop them by engaging in insane high-speed chases down highways.
Pursuit Force’s main hook, though, is the ability to jump from one car to another in exciting action-movie fashion.
See, the idea is to leap from your car to your enemy’s car, hanging on for dear life and shooting them, then finally getting behind the wheel and doing it to the next enemy vehicle.
This is like 80% of the game. (Image credit: IGN)
It’s a formula that never gets old throughout the solid eight hours or so the game lasts. And sometimes the game mixes things up a bit with some turret missions, on-foot missions that are forgettable at best, and a mission ripped from the classic action movie The Bus That Couldn’t Slow Down, known better by it’s alternate title, Speed.
There’s not a whole lot to say about Pursuit Force, really, except it’s a riot to play. It’s pretty graphically impressive considering its age (it’s almost ten years old now), and despite its wrinkles (on-foot missions suck, there’s no real substance here), it’s still a fun game, one that’s surprisingly tough in spots.
But the game means quite a bit to me, as young me bought a PSP mostly to play this game.
If you’ve been reading this ongoing series of weekly articles, you’ve probably noticed that I play a lot of different games. This was sort of still the case with Young Bri, but back then, Young Bri needed only for a game to be awesome to consider buying it. I don’t mean awesome like, say, Shadow of the Colossus awesome, but merely awesome like Pursuit Force here. (Although, I did buy SOTC at release, and loved it too.) So, Pursuit Force was something of a...I don’t want to say “killer app” because that term bugs me, but it was a huge deciding factor in my decision to buy a PSP, despite being pretty meh on the system. I bought the system and the game, and loved it.
But then I started looking for other games, and I discovered over the years that the PSP had an incredible lineup of games. RPG’s especially, but also the occasional action title, two great Mega Man remakes...in fact, here’s my collection for you to peruse and belittle me over:
Not pictured: my downloaded games like Yggdra Union, Knights in the Nightmare, Power Stone collection, and something I’m probably forgetting.
It’s a pretty diverse lineup, if I do say so myself. And yeah, a couple of those are duds. I don’t know why I have SOCOM, for example.
But that’s why I love Pursuit Force, even though I have very little to say about it; it’s a fun as hell game, but it’s also the main reason I own any sort of PSP library at all. I guess that’s why I wanted to talk about it. It’s mostly responsible for a lot of great portable gaming memories for me.
I suppose this article turned into a piece on PSP games in general, instead of something about Pursuit Force. Still, go play it if you have the means; it’s shallow, dumb, and a blast.
Next week-I just picked a game off the shelf randomly to write about next week. It’s an underrated gem, I think, and the quote on the back of the box reads, “Danger around every curve.” Commence Googling! 50 points to whoever gets it first!