Oh lordy, is it Sunday already? Guess I better give you the low down on this here Pikmin 3 game.

Pikmin 3 (or P3 as I lazily call it) is a sequel nine years in the making. The first two titles launched for GameCube in 2001 and 2004 respectively, and have garnered a large fan base throughout the years. Let's take a look *yawn* at the best and worst parts of the game.

Pretty Great

  • Classic Pikmin puzzles and strategy
  • Multiple control schemes that you can switch from at a moments notice.
  • The best darn fruit graphics you've ever seen!
  • Rock Pikmin. Heaving them is very gratifying.
  • The pressure of being forced to complete tasks in a certain amount of time.
  • Multiplayer modes!
  • Controlling multiple main characters at once.
  • Single player modes aside form the story involving specific missions.
  • Having more time to explore due to the fruit juice survival system.
  • Fruit, items and boss corpses stay where they are from day to day.
  • Bosses retain damage they received the day before so you don't have to start from square one if you run out of time.
  • Character dialogue and overall writing.

Meh

  • Having to look back and forth from the TV to the Wii U Gamepad screen, especially when playing with the pro controller or Wiimote set-ups.
  • The pressure of being forced to complete tasks in a certain amount of time.
  • Only having up to two players in multiplayer.

Terrible

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  • No online play. Come on Big N, you know we want it.
  • The pressure of being forced to complete tasks in a certain amount of time.
  • The feeling you get while watching Pikmin you forgot about get devoured as you blast off in to the stratosphere.

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Yawnclusion: As y0u can see there are many aspects of Pikimin 3 that are pretty great. It's easily the best Wii U title to date (in this gamers opinion) and looks beautiful in HD. I strongly recommend it to anyone who like strategy and puzzle titles as well as those who just love a good adventure. Why I might even play it all day and not take that afternoon nap. Maybe...