Magcargo, the snail that’s hotter than the sun apparently...Yeah, Nintendo/GameFreak didn’t do their research and made this stupid thing so beyond OP when writing it’s flavor text. Outside of that, this guy’s got nothing else going on for him. How do you combat working on an illustration for a creature you feel uninspired for? By collaging, of course!
Just like yesterday’s piece attempted to bypass the boring nature and design of Slugma by utilizing style, today we add some spice and variety to the style count of the series by using collage. I can’t recall the last time I did anything in this style, mashing up photo references to create an abstract form, so it was exciting to do this piece despite my initial lack of of interest.
To further push the work, I offset the composition by playing up the slug/snail characteristic of leaving behind a trail of magma which I tried to subtly cool/harden. It adds more flavor to the character/work and tries to spice it up where the usual design fails. I mashed up several photos and used many layers to play with opacity and create both subtle and dramatic transitions in the body. Overall, it was a fun experience photobashing and 10/10 would do it again!
Thank you guys for reading and viewing today’s work! The Question of the Day is...What’s your favorite most ridiculous Pokedex entry?
Exploring the creatures of Gold and Silver, Pokemon One a Day Series 2 can be seen as both a standalone project and expansion to the original marathon of artwork that sought to present one unique new illustration per day. This project builds upon the exploration of personal technical and philosophical concepts and visual styles under daily deadline to create quality works for personal and professional growth.