It's perfectly fine to fart in a person's general direction or to hold a fart in your hand and toss it at them. You're also welcome to just fart nearby, but never, ever fart on another person's balls.

But let's not get too ahead of ourselves.

In the opening scenes of the game, you're the new kid in South Park, Colorado. Your parents move you there to give you a second chance at having a normal life. You don't remember what, but something happened to you ‚Äď something bad. In any case, your parents hope to leave it all behind them. They encourage you to go outside and make friends. Be normal. Of course, this is South Park though. Nothing is normal.

Like many RPGs, you can customize your character. You can select your character's skin color, hair, clothes, and accessories. You can also choose your character's class: fighter, mage, thief, or Jew (yes, Jew is a class). Because I wanted my character to be a girl but you can only be male, I built a black, transgender Jew with long blonde hair and rosy cheeks.

Now, if you don't know the television series "South Park", then you wouldn't know that my character would fit in no matter how I built her. For nearly 10 years now, "South Park" has turned stereotypes, crude language, nudity, racism, homophobia, anti-Semitism, celebrity gossip, current events, and good, old fashioned storytelling into an enduring sitcom.


By the same token, South Park: The Stick of Truth streamlines the hilarious sitcom into an equally hilarious and fun role-playing game.

The overall story sounds like traditional fantasy role-playing fodder. The land Zaron is at war. The humans, hailing from the Kingdom of Kupa Keep (KKK), and the elves of the Elven Kingdom both strive to possess a powerful relic known as the Stick of Truth. For whoever possesses the Stick of Truth controls the Universe. The humans have the stick for only a short time before the elves raid Kupa Keep and take it. As the newcomer, you must recover the stick and earn your place in the KKK. That's just the premise, of course.


The game will send you on very traditional and non-traditional RPG quests. More traditional quests include recruiting allies, hunting mythical beasts, and dungeon crawling. The non-traditional quests include fighting hobos, or looking for Jesus. Because this game pulls heavily from the television show, the story has several outrageous plot twists that are too good to spoil.

The game mechanics are also true to the RPG genre but infused with South Park's signature humor. Like other RPGs, special attacks are governed by a point system. But unlike RPGs, the actual attacks involve projectile farting. Scavenging and looting often lead to snagging new items, like weapons. Sometimes the new weapon happens to be a dildo.

On the other hand, the game's battle system is familiar ground. Like other RPGs, all battles are turn-based. You can heal and attack in the same turn. The effectiveness of your attack, however, is based on timed button presses and quick-time events. You can even summon allies, switch party members on the fly, and create combo attacks. Overall, it's a pretty straight-forward combat system, except for the farts.


Farts are magic. Governed by Mana Points (MP), they allow you to power up your attacks. Shoot an arrow through a farty mist, and it will deal extra damage. Lift yourself in the air with a massive fart, and your melee attack increases when sword (or dildo) comes down on your enemy.

Even outside of battle, farts are useful. Farts allow you to defeat an enemy without instigating a fight. For instance, enemies standing near an open flame will submit if you cause an explosion by laying an egg close to the flame. Though no official battle took place, you earn XP and can loot their bodies. There are other ways to circumvent battles, but I found using farts to be the most satisfying method.


My favorite part of the battle system, however, is the way it sorts elemental damage. During battle, enemies can take shock, fire, freeze, or "gross out" damage. When an enemy takes gross out damage, they constantly vomit, losing health points. I loved affecting enemies with gross out damage. Watching them vomit themselves into submission looked pretty disgusting and pretty cool.

Yet, for all South Park: Stick of Truth has going for it, it isn't above some minor criticism.

South Park's humor will offend some people. There are jokes about sex, abortions, religion, race, Nazis, sodomy, and Canadians. It's probably not something you could talk about in polite company or at the office. I also can't imagine a game like this flying under any other banner than South Park.


Players who know more about South Park's minutiae might enjoy the game more. Several times, I'd see an object or go on a mission that mimicked an episode that I'd seen, and it gave me an extra laugh. Other times, I'd be clueless about what I thought were references and laugh a little less. Players without any South Park knowledge whatsoever might find this game just totally offensive.

Nevertheless, I spent a lot of time laughing. Often, I'd have to pause the game to finish. The quests, set pieces, dialogue, had me in stitches.


All in all, South Park: The Stick of Truth successfully brings its brazen humor into a fantasy RPG game.