With the upcoming Nintendo direct for Super Smash Bros. Ultimate happening tomorrow, I thought I’d revisit this draft I started many moons ago. Welcome to another episode of Smash Talk! If you missed the first one or need a refresher since quite a bit of time has passed, you can catch up here.
In case you’re wondering about the gap in time, I’ve been busy these last few months. Lately, I’ve been feeling kind of down since the reveal of Ultimate. I was blown away and stunned when it was revealed that EVERY character from every game would be returning for this new entry. As incredible as that is, it was heavily hinted we might not be getting many newcomers this time. While I’m sure this game will be amazing either way, I can’t help but feel a little bummed out to talk about Smash now that most of the roster is out there.
That being said, I’m sure they haven’t played all of their cards yet as the official blog is slowly churning out details. The first presentation revealed quite a lot, including an official term for its clone fighters dubbed “Echo Fighters” and the return of all of the guest fighters, which leads me to believe any further newcomers will likely be drawing from one of those pools (or both).
So for today’s episode, I present to you some possible Guest and Echo Fighters I would like to see in the future and that could be added to the roster based on existing fighters, the companies currently involved to some degree with Ultimate, and have at least some connection to Nintendo (sorry, no Gods of War or Master Chiefs here):
If you’ve been following the recent rumor going around, we could be getting Simon Belmont from Castlevania as a new guest fighter. Based on the reveal presentation, Konami is certainly getting friendly with Nintendo in allowing Snake to return as a fighter and adding Bomberman as an Assist Trophy. Adding another character from one of their most beloved franchises would be a welcome addition and a small gesture to gain some positive press after what’s felt like an eternity since they used their IP for anything other than Pachinko (Metal Gear Survive doesn’t count).
But let’s suppose Konami and Nintendo do have some sort of blood pact (pun not intended) we don’t know about. And let’s suppose we get another curve ball in the form of a character we weren’t expecting ala Final Fantasy VII’s Cloud. If Smash Bros. is pulling from the most popular games and characters, then why not look at arguably the most popular Castlevania game of all time for inspiration, Symphony of the Night?
While Simon Belmont would be the more obvious choice given his connection to the original Castlevania on the NES, Alucard would make for a more interesting choice in terms of playstyle (he’s a freaking vampire!) and the fact that we’d be getting another fighter that didn’t originate on a Nintendo console.
Plus, I just really want a Symphony of the Night stage with The Tragic Prince playing in the background.
This one is actually closer to reality than you think. Aside from the fact that Bandai Namco is returning as a developer for Ultimate, Heihachi was considered at some point during the development of the previous titles. At the time, he was considered too difficult for Smash. Seeing as Bamco is once again on the helm, perhaps they will revisit the idea following the release and success of Tekken 7. This would also even out the Capcom and Namco chracter ratio and give us another opportunity to pit Street Fighter and Tekken characters against one another seeing as we might not be getting Tekken x Street Fighter anytime soon.
This one is a gimme for a playable echo fighter as Ryu is already in the game. Ken would probably the easier of the two if they decide base it on Street Fighter II, but my personal pick would be Akuma, although this may require more work depending on how deep they want to go if they pull from the recent games. He did show up recently in Tekken 7 though, so it’s not completely out of the realm of possibility. Plus, if Heihachi is in it...
Early on, it was revealed that Knuckles has joined Smash as an Assist Trophy, leaving many to wonder what happened to Shadow as he has been the sole representative for the Sonic franchise since Brawl. Though this isn’t a confirmation and it could be that Shadow is still an Assist Trophy, it seemed odd that they would confirm a new Assist Trophy for Sonic and seemingly exclude the old one unless they pulled it out completely.
The more exciting takeaway could be that Shadow is becoming a full fledged fighter as an echo fighter for Sonic. Though he could have a few different moves due to his Chaos Control and unique movements, his moveset could mirror Sonic’s, including his own Super Shadow Final Smash. Granted, we may be reading into this too much, but the idea that Shadow has been upgraded from Assist Trophy to fighter ala Little Mac is a very exciting prospect.
Okay, this one is highly unlikely, but indulge me for a bit. In my wildest dreams, I never expected to see Cloud from FFVII join Super Smash Bros even after Sony got in on the platform fighter party with PlayStation All Stars Battle Royale and failed to acquire him given his history with the company. Seeing as Square Enix has been on a roll with Smash Bros and Tekken 7 guest characters, why not contribute another character?
Given that Nier: Automata has gone multiplatform, Smash Bros would be an excellent opportunity to test the waters for any future Nier entries on a Nintendo platform, or maybe even a port of Automata if possible.
Actually, I would just love it if Square Enix contributes some of the soundtrack from the series more than anything, though a stage based on Automata would be very exciting.
What guest/echo fighters do you most want to see? Predictions for the direct tomorrow? Too many fighters already? Let me know in comments below what you think.
The Smash Bros. Ultimate Direct starts on 8/8/18 at 7 a.m. PT/10 a.m. ET.