... is what I keep thinking about while listening and watching to David Braben's latest video log.
Warning: Not actual game play footage but hey, that's OK because unlike in the day, the in-game footage does look like the CGI animation anyway. We live in the future after all!
The latest video of Elite: Dangerous is all about travelling to all the stars in the night sky.
Yesterday the première of Elite Dangerous was broadcast on Twitch. I gotta admit, they know how to pull a show. In case you missed it in all it's glory, here is the full presentation. It is just a bit over an hour.
"Every star in the night sky exists in Elite: Dangerous" claims creator David Braben in a fascinating interview over at PC Gamer.
Still part of the ongoing 30th birthday celebrations of Elite, here is a new video where David and crew-mates discuss their favourite ships.
Science Fiction! From an early age I was exposed to it. Most coming from the TV set (Star Wars, Star Trek, Battlestar Galactica, Space 1999) and some books (War of the Worlds remains vivid in my young imagination) You name it, I probably saw or read it. And of course then there was Carl Sagan's Cosmos – A Personal…
For me it was 23 times.
Why is it dangerous? Because this is quite probably the game that will make me return to PC gaming. Trust me, that's huge for me after both "Starcraft II" and "Diablo III" failed to do so. Enjoy the new glorious trailer for "Elite Dangerous".
Now proudly hoisting the Beta flag.
What happens when you pair up VoiceAttack and Elite Dangerous? All of your Star Trek fantasies* come to life, that's what!
From the latest newsletter on Elite Dangerous development news, some words from David Braben.
... flight stick, that is! After three decades, I do believe we are about to enter a new dawn of space flight / fight sim. Not only we have "Starcitizen" ambitious project on the horizon but also "Elite Dangerous" getting ever more polished by the month. PC Gamer took on the £200 beta that supports both analogue…
Well not really, it could be any station at all, but this off screen video of the latest alpha build of "Elite Dangerous" that David Braben presented for public play at the BAFTA Awards just sent shivers down my spine:
I'm quite the fan of all things "Elite" (to the point of having done this) So it's always nice to see steady progress on such a high profile Kickstarter campaign. Today "Elite Dangerous" reached Multiplayer Alpha 2.0 which by the powers of copy/paste will include the following new multi player modes: