Hello all! Last week’s game was Metal Gear Solid 2, a game that taught me that change might not always be bad. Or something. The point is, it’s a great game.
Hello all! Sorry to keep you waiting.
Hey all, I’m back after a month! I took a hiatus to work on National Novel Writing Month, finished that and now I’m here with a new GOTW entry. Last time, I wrote about The Simpsons and how most arcade experiences are really only sustainable in an arcade setting.
Hello all! Last time, I talked about a spinoff of a popular shooter series that became my favorite entry, particularly due to its more measured approach.
Hello all! Last week, I wrote about the first time I played a game over the Internet. Crazy, right? What will they think of next?
Hello all! Last time, I talked about Lost Planet, a game that didn’t age well in some spots, but it’s still a fun, if brief, romp through the bug infested ice planet of Hoth *checks notes* I mean E.D.N. III.
Hello all! Last week’s game was Spider-Man, a classic that only took me like a decade to enjoy. I’m glad I revisited it.
Hello all! Last week, I covered a traditional JRPG that was more about the quieter moments, as opposed to the epic ones.
Hello all! Last time (which was two weeks ago; I really need to cover shorter games), I replayed Castlevania 64 and was surprised by how well it held up.
Hello all! Last time I was here, I talked about D, not so much a horror game as it was more of an interactive movie. It was pretty unique for its time. It’s kind of unique now, though a bit tough to actually play.
Hello all! Last week, I reminisced about a DS strategy title; a super hard game wherein you couldn’t use the title mechanic if you wanted to get the best ending.
Hello all! Last week, I talked about a vastly underrated shooter that everyone forgot about, seemingly. It’s pretty rad, and I wish it got a proper sequel.
Hello all! Last time, I wrote about a wonky oldie from my childhood. It’s on Rare Replay on Xbox One, and it’s still wonky. Fun, too.
Hello all! I’m back for now. Life stuff and mood stuff gets in the way of these articles sometimes, combined with occasional writer’s block. I mean, I’m coming up on four years of this mostly weekly column, and sometimes it’s tough to find another game to write about week after week. Nevertheless, I’ll keep trying.
Hello all! Last week, I wrote about Enslaved: Odyssey to the West, a game with outstanding sense of place and character—which more than made up for basic (yet fully functional) gameplay. (Also, you guys really seemed to like that one—thanks for the very positive response!)
Hello all! Last week brought us a trilogy of SNES games based on a trilogy of classic films. The games take some liberties with the source material (at least two), but that’s out of necessity.
Hey all! Last time, I wrote about a half-game, half-live action miniseries. It’s kind of hard to pidgeonhole it, but it was a fun time.
Hello all! Last week, I wrote about Castlevania: Judgment, a game that I like despite being pretty wonky. It had heart, and it was fun. That’s what matters.
Hello all! Last week’s game was Dishonored, a game with near-perfect level design and a commitment to its world that you don’t often see. It’s one of my favorites.