Here at TAY, I’ve gone over two very different ways of experiencing a galaxy far, far away. This week is something a little more grounded in classic tabletop experiences. Don’t think that this is your standard board game affair, however, as you’ll be taken on a grand adventure in true Star Wars style.

Welcome to TAY Board Game Night. Each week I’ll introduce you to a new tabletop game to try out, throw in a short blurb about why you should play this game, and then highlight some alternate playstyles or expansions for you to try. This week is Imperial Assault.

Star Wars: Imperial Assault, has two modes of action to play, Campaign mode and Skirmish. Campaign mode is where I imagine the bulk of players will be picking this bad boy up for. In a Campaign one player will take on the role of the Empire, and will running the bad guys and ‘behind-the-scenes’ events. The rest of the players will take on the role of a singular character. Each of these characters come with their own stats, abilities, and starting equipment. Together, the Empire and Rebel players will play across a variety of maps, each with their own layout, events, and objectives. Depending on who succeeds, or who fails, will determine rewards, like weapons and gear or more slightly intangible things, and where they advance the plot of the campaign.

So, as you can tell Campaign mode plays a bit like a dungeon crawler. Whats great about Imperial Assault, is that the campaign can take so many directions, that its likely no two campaigns will play exactly the same either way. In that same vein, there are special missions for both the Rebels and the Empire that can unlock some truly groovy bonuses. The arch-typical one involves the Jedi character taking on a mission to find her Lightsaber, and having to face down some dark memories to do so. For the Empire, they might ‘spring a trap’ as a mission, and bring in the likes of IG-88 or Boba Fett, Bounty Hunters intent on catching the rebels.

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Of course, all the components are amazing. The miniatures in particular are just great, from the stock stormtrooper, to the hero characters, to Darth Vader, everything is fantastic. Many Imperial Assault fans have gone so far as to paint up these minis and they do not disappoint in that regard. From the little chips, to the art on the cards, you’ll find the game oozing with great production values that help make this premium product shine.

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Lastly, there is Skirmish mode, which is a head-to-head style minis game where you’ll use specialized commander decks alongside your forces against an opponent. Personally, Campaign mode is where its at for me, but Skirmish mode does a fine job for those who are looking for a more competitive style game. I wouldn’t discount it at all if you’re looking to get more value out of an already impressive box.

Imperial Assault is the best Star Wars tabletop board game in a long long time (at least for now). Its relatively quick and easy, has a ton of replay value, the production is amazing and lives up to the Star Wars name. If you’re looking for something a little more grounded in typical board game nuances, then look no further.

Don’t forget to check out my older TAY Board Game Night posts about tabletop gaming, news, and reviews. Have any questions or news? Suggestions? Tweet me@Eon_Blackcraft or leave a comment below!