PVP, Biting, and Payne

Another busy week for me with not as much played as I would have liked.

I played a little further in Dante's Inferno with my wife. I am warming up to it, though I still feel it is a little shameless in the ripping off of God of War and isn't as polished a game as the God of War series. It is fun though and in the end that's what really counts. Some of the boss fights have been excellent and visually it is a great looking game.

I'm also reaching the end of Max Payne 3. Graphically and sonically the game is very impressive, but the rest of the game really leaves me cold. It is just dry and repetitive with little personality. The story and acting are well done but I'm really not enjoying the game. I'll be happy to be done and move on to GTA IV.


I've had very little time for The Elder Scrolls Online which stresses me a little as I have this little voice in my head going *tick-tock, money's a -wastin'*. I've never paid for a subscription based game before and I find the whole premise a little disconcerting.

I was finally able to level up my character enough to turn other players into vampires. My first bite was to one of my buddy's alts. He's a werewolf with the character he plays with me, so you can't cross-infect werewolves and vampires, but this alt was still an unspoiled elf. I think he wants me to bite one of his other alts but then I'll be free to bite other players and see if I can squeeze out some cash doing that. You can only bite players every six real-time days.


We also stuck our heads into a non-veteran PVP game before we reached the veteran level (which I've since obtained). There are PVP games specifically for veterans and non-veteran and there are also games for everyone to play together.

And...…I'm still undecided if I want to play much of the PVP.


It is a fairly detailed PVP game with capturing towers and territory. The constant shifting of front-lines, losing spawn areas, establishing forward camps, and using siege weapons is all fairly well implemented. Also, the size of the PVP area is very impressive.

The PVP area still has most of the standard quest activities, so you are able to collect more Skyshards or continue to level your character except there is always the potential to run across enemy players while questing in the PVP areas.

My big problem is that it doesn't feel very good to me as a PVP action game. The soft-lock aiming in The Elder Scrolls Online means you don't have to be very good at the controls and the feedback in combat isn't good enough to reflect the damage done to other players.


I'm certainly not someone who has much experience in PVP games. I think my experience is basically limited to the original Doom on LAN and some Halo and Halo 2. Recently I did dabble with some Chivalry and I think it was that experience that really ruins the PVP in the The Elder Scrolls Online for me. Chivalry is a slick online experience where timing is everything and the controls are sophisticated enough to make you become very proficient at combat. The sense of a player's skill in Chivalry is readily apparent, where I never really get a sense of good players or bad players in the PVP in The Elder Scrolls Online.

I'm sure the PVP in the The Elder Scrolls Online will appeal to some, especially those who put less emphasis on their skills as a jockey, but for me the whole affair is simply missing something. Once I've done all the other content in the game I don't imagine I'll play $15 a month for ESO PVP, but if they keep improving it then it could end up as something rather cool.


Amidst the back to school shopping this weekend, my family has plans for some more Mario Kart 8 and Super Mario 3D World. Hopefully I'll get some time in for more Dante's Inferno with my wife and get Max Payne 3 out of the way.

What are you playing this weekend?