Happy weekend everyone! Hopefully you have a nice quiet weekend to do what you want.
I had a busy time last week but this time it was busy with gaming.
I respec'd my character in The Elder Scrolls Online and spent a long, painstaking time comparing armor sets and skills before remaking my character. I'm now a tank/sorcerer and I'm only focusing on sword and shield for weaponry. This makes me terrible on my own, but since my buddy is a healer we get to enjoy the classic healer and tank duo.
We've almost finished the first main area of the Ebonheart Pact and then it will be on to the next area, which is the final area I saw for the Ebonheart Pact when I played the ESO beta. Then we'll be in to unknown country after that.
I also had a chance to meet up with "Zeus, The Almighty" (damn, forgot to get a screenshot of him) from TAY in The Elder Scrolls Online. Thankfully his main character is also part of the Daggerfall Covenant so I am able to visit him as a veteran while he is level 42. I don't get any XP or loot while traveling with him, but it was fun to help him crush the world bosses and to help him around dungeons with my terrible memory.
I also started up Halo: The Master Chief Collection with Xander last week. It took a little prodding to get him to begin with Halo: Combat Evolved Anniversary since we finished it about eight months ago on 360. However, I really wanted to see the difference in performance on the Xbox One with the splitscreen and all I can say is *WOW*. The performance is amazing splitscreen and the resolution boost is great. It feels so slick and smooth splitscreen compared to the 360 version. We are having a blast with it yet again. I'm a little afraid of the Halo 4 splitscreen performance since the reviews were pretty bad on it, but I guess we'll deal with that when we get there.
I'm a little pissed that Microsoft/343 didn't see fit to fix the co-op save system. On the 360 Anniversary Collection you had to complete entire missions in one sitting since the checkpoints saved no progress, unlike the save that occurs at the checkpoints in single player. This awful save system is simply carried over to the Xbox One version. All this new hardware and we can't even seem to work out a simple saved-state or allow for some other co-op saving?
Hopefully this relaxing weekend will allow me some game time with the family and Xander wants to get another Pro Controller for the WiiU to put everyone on a level playing field for Super Smash Bros (though I'm more looking forward to the controller for Mario Kart 8 since I use the old Wii Classic Controller at the moment). I'm also hoping now that my wife and I are done watching the first season of Boardwalk Empire on Bluray that we can finish off Dante's Inferno and move on to a new game, though we've acquired a whole lot of new and exciting TV to watch over the holidays as well.
So, what are you playing this weekend?