Happy Weekend TAY!
So, I’m still playing Skyrim VR (surprise, surprise). It is so engrossing in VR, I’m a little taken aback how much fun it is given that it is slightly wonky with Sony’s Move controllers and the visuals are definitely “low-fi”. Vanilla Skyrim was a fantastic experience and is still one of my favourite RPGs, but in VR, Skyrim might be one of the coolest things I’ve ever done in gaming.
But with great enjoyment, comes great cost...I need to play it standing.
On HowLongToBeat.com, Skyrim rates anywhere from 100 to 200+ hours to complete (and that’s without playing the DLC). You can seemingly blast through the game in a little over 24-hours, but I don’t think you would be playing the game the way it was intended. Skyrim is about adventuring and sometimes adventuring just means following your nose and getting into trouble. Who cares about the soldiers waiting for you at Whiterun, they’ll wait forever for you to turn up before attacking. (though, I really wish they wouldn’t)
Skyrim VR with motion controls works best while standing. You can turn your body around to look at things and this is obviously much harder to do while seated. The motion-based combat feels more realistic when you are standing as you can flail your arms around like a maniac. Also, my favourite mechanic of wielding a bow while using two Move controllers is an amazing experience when standing, and while sitting on the couch I just can’t get a good draw. Skyrim VR just feels and works much better while standing, except for the part where you stand for 100+ hours.
I probably sit more than I should in my real life, but I’m not a sedentary fellow either. I injured my foot last year and that is still an issue and causes a little more difficulty with Skyrim VR, but standing still for long periods of gaming wouldn’t be my favourite thing even on my best of days. I’ve sat for so long playing video games, it feels like part of the ritual.
I’ve compromised a little and sit while in towns in Skyrim VR (less chance of combat). The general aiming doesn’t work quite as well while seated, but it works well enough that I can still steal everything in sight. I just need a break when I get back to town; I don’t think I’ve ever appreciated how much walking I do in video games and how exhausting that would be.
Still, Skyrim VR is an amazing experience and a great example of how to do a full and complex game in VR. I hope it is a sign of what’s to come...and I hope what is to come brings a seat.
I am coincidentally listening to The Long Walk by Stephen King (writing as Richard Bachman) during my non-gaming time, which is a disturbing tale of kids on a walk they can’t quit. This isn’t helping my frame of mind when standing all those hours in Skyrim VR. I once thought I wanted an omnidirectional treadmill to complete the VR experience, now I think I might be better off with something like this:
So, what are you playing this weekend?