I'm really feeling it!

The Graveyard Shift - Editor Edition!

Welcome to the Graveyard Shift, hosted by Kotaku’s reader-run blog,TAY. Feel free to join in the topic discussion, or comment about anything. Feel free to check out the other articles on TAY, AniTAY, and TAYClassic. Is this is your first time on TAY? Then check out this TAYTorial!

So apparently I’m gonna be doing Monday nights on a regular basis now, at least for the next couple months or so. So now I host one Open Forum, one TAY Time Chat, and one Graveyard Shift. I have the whole set! What do I win?


Anyway, I’ll be in and out tonight as I work through this assignment due tomorrow morning that I haven’t even started yet. Yay for having too much to do. Anyway, it should be simple enough. All I need to do is make a level using Portal 2’s level editor.

And that brings us to tonight’s topic! What is your favorite level editor in a video game? But, if you don’t have one, fear not, for you can Talk Amongst Yourselves about whatever you like!

My own answer, of course, is the Forge from Halo. I played around so much with it in its first incarnation in Halo 3, and then Bungie took it to the next level in Reach, and I made some fantastic maps. They added a ton of improvements in Halo 4, but I never really had the time. But when Forge comes to Halo 5 in December, I think there’s a lot of potential there.

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Here’s tonight’s song!

Have a second, just for the heck of it!

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