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Over the weekend I set out to do something I’ve never tried before, play an awful game just for the sake of playing an awful game. Not only did I play Japanese Train Sim 3D Journey to Kyoto, but I beat and mastered the frock out of it.
I got an A in every section of the ride, then I beat the game full ride mode which is a 30-minute nonstop ride from the first to the last station. After I mastered the last challenge a new mode appeared, it was the same as the previous one, but the ride was at dusk. Limited visibility made the task at hand a bit more challenging, and while I didn’t clear it with flying colors... my performance was much better than expected.
Yet I don’t feel the game has prepared me for certain situations that may happen in real life. Journey to Kyoto taught me to preserve energy by using the slopes to my advantage, control the speed on curves, and to honk the horn when there are workers in the vicinity. But what about the events of an earthquake? After all, Japan is known for its seismic activity. What about deers on the tracks? Or maybe a rogue tanooki? Nope nothing... maybe I just need to honk the horn to scare away the animals... I really have no idea!
It truly is a terrible title...
Anyway for tonight’s topics:
- Terrible games... we all played one, share your story!
- Go check the trip from the Demachiyanagi Station to Kurama Station in the Kyoto Prefecture. It looks better than anything the game will ever offer!
Tonight’s jam may be a trainwreck, but it still has more substance and thrills than anything that $20 experience had to offer...
As always, feel free to Talk Amongst Yourselves, specially if you are hungry like me (or you don’t like tonight’s topic as much as I thought you would)! It is the Graveyard Shift, after all. Don’t forget that the IRC Channel is always around for you to carry out discussions as well. If you wanted to give an admin, author, and/or friend/enemy a shout: You can find them on the DirecTAYry.